Anthrocon 2017 Panel and Programming Suggestions Are Now Open!
Have an idea for a panel or event that you'd like to host at Anthrocon 2017? Help us knock this year out of the park and tell us all about it!
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Do you have any questions? Our Programming team can be reached via email at email@example.com.
We look forward to hearing from you!
im sad that i cant participate this year but maybe when im older and on my own ill participate honestly idk how my parents will take me being a furry.
The short version: Don't tell your parent's "I'm a furry". Tell them you like things which just happent o be furry. Watch Zootopia with them, and talk about how you enjoyed it. Casually mention Anthrocon, and 'maybe some year I might like to go-- it looks interesting." Or point out furry art online. Show, don;t tell; and play it cool. It's surely nto the onyl thing you're interested in, and your parents will very likely jsut accept it as one more thign you enjoy.
honestly their open minded like they dont care who i am or wat i become they just want me to become successful and honestly idrc vabout going to anthrocon this year maybe later on in my life...i kinda thought this over and want to keep me being a furry secret.
you dont know my parents at all
I'm honestly still debating on whether or not I'm going to do the Furry Feud again this year considering how badly it went last year and that it overlapped Kage's story hour in the process. On top of that, I'll likely be debuting my fursuit and wanting to do that for much of the convention.
I don't know, but I know I can't dwell on it for too long; I'm not really sure what to do.
There are 2 keys to planning a good Family Feud panel:
1. A good template. I have an awesome template I've made for a large event a few months ago that I'd be happy to share.
2. Good varied questions with high likelihood to succeed. When I prepare a panel, I write about twice as many questions as I need (18 a game), most of which I know are going to provide around 6 unique answers. If I remember correctly, last year you've had in your survey 9 questions per game. Probably not the best idea, as you never know for sure what's going to work and what not.
Rule of thumb for a successful question is, you can think of 1-2 potential answers to it within 30 seconds (Bad example: Name an animal you see in a zoo. Good example: Name an animal we get milk from).
Again, I could probably help you with that
It also helps to have a large amount of audience responses. You'd probably get a few dozen responses precon, so you would have to hussle it Thursday/Friday in the Zoo, registraion area and heavy lines and then crunch the numbers/edit the presentation afterwards.
An early Sunday panel might work best, if you can arrange for it.